Fifa 17 pro11/19/2022 ![]() ![]() I can just get on, play clubs and let levelling up do its thing. By introducing levelling up based on your match rating Pro Clubs feels a lot less “grindy” and even the odd drop in game can be enjoyable.įor players like me it’s a godsend. The old accomplishment system encouraged greedy and unenjoyable gameplay which EA thankfully identified. I work hard all day, I’ve got a family, the last thing I wanted to do is sit in painful drop in games for hours trying to get seal outs and weak foot volleys just so I could compete at the top level. Prior to FIFA 17, accomplishments were a pain in the arse. Here’s what I think of it so far (finally): Pro Player Accomplishments – Better but Unnecessary I could see myself getting stuck into clubs again and actually enjoying it. Ok, my joy might have been over-exaggerated and fuelled by the relief that FIFA 17 Pro Clubs was just actually playable after the bitter disappointment of 16 but I was happy. Then EA Access early access came around, I could finally see for myself! I jumped on clubs with three others and…. ![]() The players had experienced FUT and career mode – Pro Clubs is a completely different animal. My hopes were being raised and I constantly had to ground them. In the run up to FIFA 17 I was hearing snippets of information from competitive gamers that had already played the game, and 99% of it was positive. (Could they…? This was EA were talking about after all) FIFA 17 Pro Clubs – Redemption or Bust? Surely they couldn’t have a competitive scene where the skill gap was a similar level to Viva Pinata. One glimmer of hope was that EA were pushing competitive gaming hard. Needless to say I was disappointed and with EA dumbing down FIFA year on year for a while now I wasn’t optimistic for Pro Clubs in FIFA 17. Advocates for last year’s gameplay are either relatively new to the game (I’ve been spoilt having experienced the game in the glory years) or were enjoying it because the randomness in FIFA 16 lowered the skill gap so much that they finally weren’t getting smashed every match. It was difficult to call it a competitive game when the best tactic was to rifle a pass into the box hoping for a lucky bounce and matches were won and lost on a series of first touch coin flips. Passing to team mates usually resulted in a 3 second wrestling match and players controlled the ball further than they could kick it. That was until September last year… FIFA 16 Sucked!Ĭlubs on FIFA 16 felt like playing Sunday League in 1980’s orthopaedic shoes with an anvil in my pocket and one of those playground sponge balls that was consistently full of water. I’ve been playing at the top level since FIFA 11 finished number one in the world with clubs at the end of two FIFA’s and loved every minute of it. It’s electronic football in its purest form. It’s the most rewarding and for years has had the best competitive scene full of elite players each a specialist in their own position working together in sanctimonious harmony. Pro Clubs is THE best game mode in the FIFA series bar none. What we got though put a smile back on my face and here’s my story why. ET (6 p.m.With the new Frostbite Engine, the introduction of The Journey and the neglect of clubs over the last few years I wasn’t holding my breath for FIFA 17 Pro Clubs. All three Teams of the Season will be in packs until Friday, May 26 at 1 p.m. Here’s the complete makeup of the FIFA 17 Benelux Teams of the Season. Not to mention a decent number of silvers and a couple cheeky bronzes for the collectors amongst us. If you’re keeping score at home, that’s 31 (!) new blue-and-gold cards to join the ranks of the 23 Walkouts from the PL TOTS. The and #TOTS live now! Teams: /Plc8ahBdXM- EA SPORTS FIFA May 23, 2017 ![]()
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